import pygame
from pygame.locals import *
class Gato(pygame.sprite.Sprite):
speed = 5
bounce = 24
images = []
def __init__(self):
pygame.sprite.Sprite.__init__(self,self.containers)
self.image=self.images[0]
self.rect = self.image.get_rect()
def inf(self):
print self.speed
print self.bounce
print self.images
def main():
pygame.init()
disp=pygame.display.set_mode((400,400))
img=pygame.image.load('./DataImgs/car.png')
all = pygame.sprite.RenderUpdates()
Gato.containers = all
Gato.images=[img]
gato = Gato()
gato.inf()
if __name__=='__main__': main()
#Solo por mostrar variables locales (pero publicas via instancia).
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